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Imagine yourself, back in 2001, playing the spectacular Xbox space shooter Halo. Now, imagine swooshing forward in time, to here, to 2014, playing Destiny. As well as being impressed by the graphical fidelity of the new game you would understand, without being told, that these two very different games share a fundamental and intimate connection. Separated by 13 years of…

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Ubisoft has spent the last preparations before the release of the new command tactical shooter Rainbow Six: Siege. Critics have already appreciated the game before others and published their conclusions. As it became known, in the network the first estimates of the gaming industry experts began to appear. To date, the evaluation of "Rainbow Six: Siege" was positive. The shooter…

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Satoru Iwata, the president of Nintendo, has died. He was 55. Nintendo confirmed his passing today in a brief statement. Nintendo Co., Ltd. deeply regrets to announce that President Satoru Iwata passed away on July 11, 2015 due to a bile duct growth. Last year, Iwata did not attend E3 on advice from his doctor not to travel overseas. Later in the…

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The Maze Runner could've very easily ended up a cynical, boy-centric response to The Hunger Games franchise. It has a cast of young dudes, a premise and structure that are so video gamey it almost hurts and the general teen-dystopian feel that's all the rage in Young Adult literature (like Hunger Games, it's also adapted from a YA series) these…

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An estimated 3.3 million people in the United States have obsessive-compulsive disorder, approximately 2.3 percent of the population. Over 100 million people in the U.S. are gamers, a number that only grows each year as new platforms and increasingly accessible technology emerge. I sit in the overlap between those two worlds. I am a female gamer living with OCD. I…

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The success of most video games are measured by how fun they are, not so the games of New York's American Museum of Natural History. Here if a game is too fun, too engaging, it can create problems. Gaming has slowly become an important part of museum exhibit design, right alongside artifacts, fossils, movies, music and other forms of interaction.…

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